

When you first arrive in StrangerVille, a pop-up box will hint that there weird people and weirder plants all around StrangerVille. A Sim with advantageous Reward Traits or Energy Potions will make it smoother. The storyline is still possible to complete without living in StrangerVille, but your Sim would need to make frequent trips out there. Any lot will do, whether it's the poorer or richer part of town. The storyline is easier to complete if you move your Sim into the StrangerVille World because of how often you'll need to interact specifically with the people of StrangerVille. Skül Thünderthrüst has the Hot-Headed, Childish, and Paranoid traits, none of which help him at all. However, both requirements are easy enough to attain even without Genius or Ambitious. At a certain part of the story you'll need to be at Programming Level 3 at another, being at least Level 5 in the Military career track can help bypass a requirement.

Some Traits you may want consider if you wish to blitz through the storyline are Genius and Ambitious. Remember that you can change any Sim's Aspiration at any time and retain progress you've made for their current one. For the purposes of this walkthrough, we've created a new Sim named Skül Thünderthrüst and given him the StrangerVille Mystery Aspiration. Any Sim can go through the StrangerVille storyline, but a new Aspiration called StrangerVille Mystery will help guide Sims along.
